Articles about multiplayer game development, from player state sync to social features like chat.
In this blog post, we’ll walk you through how to build random matchmaking for multiplayer games to connect two users
NodeCraft Hosting uses PubNub for node to node communication for online game server hosting and to power their interactive control console.
We’ll show you how to get a list of online users in an online chatroom, creating a buddy list that updates as users join and leave the chatroom.
How to automatically add unique users and usernames to a multiplayer game chatroom
Part One (building a game lobby with chat) of our series on building a multiplayer game with JavaScript and PubNub
Here is PubNub’s guide on how to build a C# game server to manage the game state of multiplayer games.