Articles about multiplayer game development, from player state sync to social features like chat.
How to build your own HQ trivia app for Android with Functions. Deploy a live, real-time multi-user quiz app for any number of players.
With that, we want to showcase the Unity SDK with PubNub. Data synchronization, which ensures that two or more clients are synced, is essential for multiplayer games specifically.
How to build a basic JavaScript multiplayer game, where user moves are synced in real time as the player makes a move.
How to turn your phone into a motion controller to control actions in real time to interact with a web browser game. It’s a DIY Nintendo Wiimote clone!
In this talk, Hunter Loftis discusses 3 ways Javascript devs can learn from the game dev community: minimizing and isolating state, enforcing deterministic rendering, and separating rendering and simulation.
This blog post/tutorial features Rect Rangle is a browser-based game using HTML5 and JavaScript, that uses PubNub for in-game notifications.
Robot Onslaught is a multiplayer game that uses PubNub to power and sync all peer-to-peer lockstep to ensure accurate, real-time player position.
This tutorial shows you how to build a second screen game in a web browser with JavaScript that uses a phone as a controller.