How to build real-time publish/subscribe functionality into a go programming language application using PubNub and Golang SDK.
Robot Onslaught is a multiplayer game that uses PubNub to power and sync all peer-to-peer lockstep to ensure accurate, real-time player position.
In 6 steps, we’ll show you how to implement pub/sub messaging at its core, and show you how to use PubNub Pub/Sub Messaging to build a real-time app.
This blog post walks you through how to build a fully featured chat application that is optimized for customer facing sales and support purposes.
Tutorial on how to trigger actions on smart home devices with Arduino and build an app to control those devices. In this blog, we’ll open a garage door.
This tutorial shows you how to build a real-time voting app that broadcasts live results as votes come in using D3js and PubNub Data Streams.
This blog post gives an overview of a data firehose API, how it works, use cases, and how to build one yourself from any data source.
This tutorial shows you how to build a second screen game in a web browser with JavaScript that uses a phone as a controller.