Blog

Learn about new PubNub releases, industry trends, and app development tips.

GamingJul 10, 2014

Adding Usernames in a Chatroom Tutorial – MemeWarz #2

How to automatically add unique users and usernames to a multiplayer game chatroom

Michael Carroll
Michael Carroll
PubNub Now Supports Google Cloud Messaging (GCM).jpg
News Jul 9, 2014

PubNub Now Supports Google Cloud Messaging (GCM) for Android

PubNub now supports Google Cloud Messaging (GCM) for Android push notifications.

Developer Relations Team
Developer Relations Team
News Jul 8, 2014

MQTT for Embedded Devices Now Supported by PubNub

PubNub now supports the MQTT protocol, enabling you to communicate using the MQTT protocol while still leveraging the PubNub Data Stream Network. Here’s how:

Michael Carroll
Michael Carroll
InsightsJul 3, 2014

Real-time Tech: Crowd Participation and Second-Screen Apps

A look at how real-time tech is changing the way we interact and engage audiences with crowd participation and second-screen apps.

Todd Greene
Todd Greene
GamingJul 2, 2014

Multiplayer Game Lobby PubNub Tutorial – MemeWarz Overview

Part One (building a game lobby with chat) of our series on building a multiplayer game with JavaScript and PubNub

Michael Carroll
Michael Carroll
BuildJul 1, 2014

Building a Server Health Monitoring Tool with PubNub

Building the client side and backend for a comprehensive server health monitoring tool with PubNub.

Michael Carroll
Michael Carroll
BuildJun 26, 2014

3 Ways to Handle Receiving Messages in Cocoa

Three ways to handle messages via subscribed channels in Cocoa

Michael Carroll
Michael Carroll
BuildJun 25, 2014

Connect Arduino to PubNub in 2 Steps

Get your Arduino up and running with PubNub for signaling and data transfer in two easy steps.

Michael Carroll
Michael Carroll
BuildJun 24, 2014

Building Multiplexing Into Your AngularJS Application

How to get PubNub Multiplexing up and running with your AngularJS app

Michael Carroll
Michael Carroll